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Forge of empires finishing side quests
Forge of empires finishing side quests








forge of empires finishing side quests

The solution is a simple one, reduce coin and supplies rewards or even remove them entirely thereby breaking the perpetual motion. However let's grant for the moment that it becomes gamebreaking. Out of the reach and desire of most players I would say. Fair enough but calculating such one would need a 100+ CF in IA and much higher the higher the age one is in. The first concern which I find legitimate is the possibility a really quick and easy perpetual motion machine using Château Frontenac. One is a legitimate concern I believe, the other however frankly I find absurd, to try to put it as nicely as possible.

forge of empires finishing side quests

I've recently had a rather exhaustive back and forth on the Live US forum regarding such, again. Over the years and reading through the history of posts on various servers this issue has come up time and time again and it is highly supported but sometimes rejected by the playerbase. I'm grateful IG has given us the option to choose which recurring quests we would like to do, however the process is flawed and easily remedied by allowing players to remove the quests they don't do. In my opinion it was a design decision that led to a bad consequence. That being that in order to do the recurring quest you want you have to abort numerous other recurring quests in order to get back to it after completing it in order to do it again. The issue? Well known to those whose main playstyle is recurring questing. (tl dr please at least read my addressing of the two concerns highlighted below before responding because I've probably addressed what you'll respond with, thanks)










Forge of empires finishing side quests